Where they fight
Kills and losses by wormhole class
Most active systems
Kills by system
Structure losses
Likely staging or home systems
Top victims
Top enemies
Who kills them
Ships killed
How they fight
Ganks or fights, by gang size
Engagements: mails in one system with under 20 minutes between them
Pilots on their kills
Everyone on the mail, theirs and their friends
Ships flown
Share of pilots on their kills, and how many flew each
Hull classes
On their kills
Weapons on their kills
What dealt their damage
Ships lost
By count
Mass brought to fights
Hull mass of their pilots per engagement
Fit style
From the fits of the ships they lost
Tackle and support
Share of their combat fits carrying one
Typical fits
How often each module was on the hulls they lose most: the share of those losses that had it
Usual wingmen
Pilots most often on the same kills
Flies alongside
Other alliances and corporations most often on their kills
Kills per day
In the selected period
Activity by hour (EVE)
When fights happen here
Likely residents
Structure losses first, then who is on both sides
Top attackers
Who kills here
Top victims
Who dies here
Ships lost here
Latest kills
Opens on zKillboard
Battles
Fights with five or more kills in one system, with each side's losses
J-space map
Kills by wormhole class
Low class C1–C4 vs high class C5–C6
Kills per day
Stacked by class group
Kill value by class
What a kill was typically worth. Box: middle half of kills (25th–75th percentile) · line: median · whiskers: 10th–90th percentile. Log scale.
| Class | Kills | Median | Median last year | Mean | 90th pct | Max |
|---|
Mean far above median means a few big kills (capitals, structures, faction fits) carry the ISK totals. Hide pods and structures in Filters to compare ships only.
Long-term trend
Top alliances by year
Activity by hour (EVE)
Kills per hour of day
Timezone split
zKillboard timezone bands, EVE hours
Weekly rhythm
By weekday and EVE hour
System effects
By wormhole class and system effect